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PRIM_SCULPT_TYPE_PLANE

constant
Constant
integer PRIM_SCULPT_TYPE_PLANE = 3;

Constant groups

PrimTypeSculptType

Other PrimTypeSculptType values (5)

When used in conjunction with PRIM_TYPE_SCULPT a plane type sculpty is produced. No stitching or converging is performed.

ConstantTypeValueDescription
PRIM_SCULPT_TYPE_SPHEREinteger1
PRIM_SCULPT_TYPE_TORUSinteger2
PRIM_SCULPT_TYPE_PLANEinteger3
PRIM_SCULPT_TYPE_CYLINDERinteger4
PRIM_SCULPT_TYPE_MESHinteger5
PRIM_SCULPT_FLAG_ZZZZZZZZinteger63
PRIM_SCULPT_FLAG_ANIMESHintegerhex=0x20
PRIM_SCULPT_FLAG_INVERTintegerhex=0x40
PRIM_SCULPT_FLAG_MIRRORintegerhex=0x80
type FlagsStyleDescription
SphereConverge top & bottom, stitch left side to right
TorusStitch top to bottom, stitch left side to right
PlaneNo stitching or converging
CylinderStitch left side to right.
Mesh modelSee: Mesh
AnimeshRead-only flag to query Animated mesh status.
InvertRender inside out (inverts the normals).
MirrorRender an X axis mirror of the sculpty.
ConstantTypeValueDescription
PRIM_TYPE
PRIM_TYPE_SCULPT
Original wiki source

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