VEHICLE_TYPE_NONE
constant
Constant
integer VEHICLE_TYPE_NONE = 0;Constant used to disable and turn off vehicle physics support on the object.
Constant groups
Other VehicleType values (5)
Turns off vehicle support
See also
Section titled “See also”Constants
Section titled “Constants”|
| Flags | Description | |
|---|---|---|
VEHICLE_TYPE_NONE | 0 | Turns off vehicle support |
VEHICLE_TYPE_SLED | 1 | Simple vehicle that bumps along the ground, and likes to move along its local x-axis |
VEHICLE_TYPE_CAR | 2 | Vehicle that bounces along the ground but needs the motors to be driven from external controls or timer events |
VEHICLE_TYPE_BOAT | 3 | Hovers over water with lots of friction and some angular deflection |
VEHICLE_TYPE_AIRPLANE | 4 | Uses linear deflection for lift, no hover, and banking to turn |
VEHICLE_TYPE_BALLOON | 5 | Hover, and friction, but no deflection |
Functions
Section titled “Functions”Articles
Section titled “Articles”Original wiki source
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