LlSetVehicleType
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Wiki description
Sets the vehicle type to one of the default types.
Specification
| Flags | Description | |
|---|---|---|
| VEHICLE_TYPE_NONE | 0 | Turns off vehicle support |
| VEHICLE_TYPE_SLED | 1 | Simple vehicle that bumps along the ground, and likes to move along its local x-axis |
| VEHICLE_TYPE_CAR | 2 | Vehicle that bounces along the ground but needs the motors to be driven from external controls or timer events |
| VEHICLE_TYPE_BOAT | 3 | Hovers over water with lots of friction and some angular deflection |
| VEHICLE_TYPE_AIRPLANE | 4 | Uses linear deflection for lift, no hover, and banking to turn |
| VEHICLE_TYPE_BALLOON | 5 | Hover, and friction, but no deflection |
Caveats
Scripted Vehicles can have a maximum Physics weight of 32.0 Above that the function will fail with a warning on the Debug Channel.
Examples
llSetVehicleType(VEHICLE_TYPE_BALLOON);See also: articles
Original wiki source
Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.