INVENTORY_GESTURE
constant
Constant
integer INVENTORY_GESTURE = 21;Constant groups
Other InventoryType values (13)
Used with Inventory functions and specifies inventory items of GESTURE type will be retrieved by the function.
Examples
Section titled “Examples”Example 1
//Gives inventory only to agents with the same active group as the object the script is in is assigned todefault{ touch_start(integer total_number) { key user = llDetectedKey(0); if (llDetectedGroup(0) ) //same as llSameGroup(llDetectedKey(0)) (with llSameGroup, detected must be in the sim) // Mind you, if they're not in the same SIM they shouldn't be trying to touch this object! llGiveInventory(user, llGetInventoryName(INVENTORY_GESTURE, 0) ); else llRegionSayTo(user, 0, "Wrong active group!"); }}See also
Section titled “See also”Constants
Section titled “Constants”INVENTORY_NONE- INVENTORY ALL
- INVENTORY ANIMATION
- INVENTORY BODYPART
- INVENTORY CLOTHING
- INVENTORY LANDMARK
- INVENTORY NOTECARD
- INVENTORY OBJECT
- INVENTORY SCRIPT
- INVENTORY SETTING
- INVENTORY SOUND
- INVENTORY TEXTURE
Functions
Section titled “Functions”Articles
Section titled “Articles”Original wiki source
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