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INVENTORY_LANDMARK

constant
Constant
integer INVENTORY_LANDMARK = 3;

Constant groups

InventoryType

Other InventoryType values (13)

Used with Inventory functions and specifies inventory items of LANDMARK type will be retrieved by the function.

Example 1
//Give a landmark to anyone touching this object
default
{
touch_start(integer total_number)
{
// get the UUID of the person touching this object
key user = llDetectedKey(0);
// Give them the first landmark found in the object's contents
llGiveInventory(user, llGetInventoryName(INVENTORY_LANDMARK, 0) );
}
}
Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.

From the Second Life Wiki

Community documentation adapted from INVENTORY LANDMARK, by Linden Research, Inc. and contributing residents.View contributors and history.

Imported wiki revision:

Licensed under CC BY-SA 3.0. Last wiki edit: .Formatting and links have been adapted for this site; API metadata follows the LSL definitions.