INVENTORY LANDMARK
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Wiki description
Used with Inventory functions and specifies inventory items of LANDMARK type will be retrieved by the function.
Examples
//Give a landmark to anyone touching this object
default
{
touch_start(integer total_number)
{
// get the UUID of the person touching this object
key user = llDetectedKey(0);
// Give them the first landmark found in the object's contents
llGiveInventory(user, llGetInventoryName(INVENTORY_LANDMARK, 0) );
}
}See also: constants
See also: functions
Original wiki source
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