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INVENTORY OBJECT

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Wiki description

Used with Inventory functions and specifies inventory items of OBJECT type will be retrieved by the function.

Examples

//Give an object from prim's contents to anyone touching this object
default
{
    touch_start(integer total_number)
    {
        // get the UUID of the person touching this object
        key user = llDetectedKey(0);
        // Give them the first object found in the object's contents
        llGiveInventory(user, llGetInventoryName(INVENTORY_OBJECT, 0) );
    }
}

See also: constants

See also: functions

Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.

From the Second Life Wiki

Community documentation adapted from INVENTORY OBJECT, by Linden Research, Inc. and contributing residents.View contributors and history.

Imported wiki revision:

Licensed under CC BY-SA 3.0. Last wiki edit: .Formatting and links have been adapted for this site; API metadata follows the LSL definitions.