Skip to content
lsl.devlsl.devLSL Dev

Template:LSL Constants/Status

Constants Value Default Description
STATUS_PHYSICS 0x001 FALSE Object is physical
STATUS_ROTATE_X 0x002 TRUE Can turn along this axis (physical objects only)
STATUS_ROTATE_Y 0x004 TRUE Can turn along this axis (physical objects only)
STATUS_ROTATE_Z 0x008 TRUE Can turn along this axis (physical objects only)
STATUS_PHANTOM 0x010 FALSE Object is phantom
STATUS_SANDBOX 0x020 FALSE Keep object within 10 meters and in the same region
STATUS_BLOCK_GRAB 0x040 FALSE Prevent click-and-drag movement on the root prim
Constants Value Default Description
STATUS_DIE_AT_EDGE 0x080 FALSE* Delete and do not return object if it goes off world
STATUS_RETURN_AT_EDGE 0x100 FALSE Return object to owner if it goes off world
STATUS_CAST_SHADOWS 0x200 TRUE not currently used
STATUS_BLOCK_GRAB_OBJECT 0x400 FALSE Prevent click-and-drag movement on all prims in the object
STATUS_DIE_AT_NO_ENTRY 0x800 FALSE† Delete and do not return object if it cannot enter a parcel
* STATUS_DIE_AT_EDGE - If the object is rezzed by a script, the default is TRUE
† STATUS_DIE_AT_NO_ENTRY - No-copy objects ignore this flag and remain in-world
{{{{FULLPAGENAME}}|no_default=*}}
{{{{FULLPAGENAME}}|sortable=*}}
{{{{FULLPAGENAME}}|sortable=*|no_default=*}}
Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.