PRIM_POINT_LIGHT
- PRIM_POINT_LIGHT integer = 23
[ PRIM_POINT_LIGHT, integer boolean, vector linear_color, float intensity, float radius, float falloff ]
integer boolean – TRUE enables, FALSE disables vector linear_color – linear color in RGB <R, G, B&> (<0.0, 0.0, 0.0> = black, <1.0, 1.0, 1.0> = white) float intensity – ranges from 0.0 to 1.0 float radius – ranges from 0.1 to 20.0 float falloff – ranges from 0.01 to 2.0