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llApplyImpulse

Function Syntax
void llApplyImpulse(
  1. vector Force, // Amount of impulse force to apply.
  2. integer Local // Boolean, if TRUE, force is treated as a local directional vector instead of region directional vector.
);

Applies impulse to the object.

If Local == TRUE, apply the Force in local coordinates; otherwise, apply the Force in global coordinates.

This function only works on physical objects.