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llApplyRotationalImpulse

Function Syntax
void llApplyRotationalImpulse(
  1. vector Force, // Amount of impulse force to apply.
  2. integer Local // Boolean, if TRUE, uses local axis, if FALSE, uses region axis.
);

Applies rotational impulse to the object.

If Local == TRUE, apply the Force in local coordinates; otherwise, apply the Force in global coordinates.

This function only works on physical objects.