llLinkSitTarget
DirectoryllLinkSitTarget void
- LinkNumber integer — Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag of the prim.
- Offset vector — Position for the sit target, relative to the prim's position.
- Rotation rotation — Rotation (relative to the prim's rotation) for the avatar.
Set the sit location for the linked prim(s). If Offset == <0,0,0> clear it.
Set the sit location for the linked prim(s). The sit location is relative to the prim’s position and rotation.