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llMakeFire

Function Syntax
void llMakeFire(
  1. integer Particles,
  2. float Scale,
  3. float Velocity,
  4. float Lifetime,
  5. float Arc,
  6. string Texture,
  7. vector Offset
);

Make fire like particles. Deprecated: Use llParticleSystem instead.

Make fire particles using texture from the objects inventory. Deprecated: Use llParticleSystem instead.