Skip to content

llRemoteLoadScriptPin

Function Syntax
void llRemoteLoadScriptPin(
  1. key ObjectID, // Target prim to attempt copying into.
  2. string ScriptName, // Name of the script in current inventory to copy.
  3. integer PIN, // Integer set on target prim as a Personal Information Number code.
  4. integer Running, // If the script should be set running in the target prim.
  5. integer StartParameter // Integer. Parameter passed to the script if set to be running.
);

If the owner of the object containing this script can modify the object identified by the specified object key, and if the PIN matches the PIN previously set using llSetRemoteScriptAccessPin (on the target prim), then the script will be copied into target. Running is a boolean specifying whether the script should be enabled once copied into the target object.