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llRotLookAt

Function Syntax
void llRotLookAt(
  1. rotation Rotation,
  2. float Strength,
  3. float Damping
);

Cause object to rotate to Rotation, with a force function defined by Strength and Damping parameters. Good strength values are around half the mass of the object and good damping values are less than 1/10th of the strength.

Asymmetrical shapes require smaller damping.

A strength of 0.0 cancels the look at.