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llSetHoverHeight

Function Syntax
void llSetHoverHeight(
  1. float Height, // Distance above the ground.
  2. integer Water, // Boolean, if TRUE then hover above water too.
  3. float Tau // Seconds to critically damp in.
);

Critically damps a physical object to a Height (either above ground level or above the higher of land and water if water == TRUE).

Do not use with vehicles. Use llStopHover to stop hovering.