llSetHoverHeight
Function Syntax
void llSetHoverHeight(
- float Height, // Distance above the ground.
- integer Water, // Boolean, if TRUE then hover above water too.
- float Tau // Seconds to critically damp in.
Critically damps a physical object to a Height (either above ground level or above the higher of land and water if water == TRUE).
Do not use with vehicles. Use llStopHover to stop hovering.