llSetLinkTextureAnim
DirectoryllSetLinkTextureAnim void
- LinkNumber integer — Link number (0: unlinked, 1: root prim, >1: child prims) or a LINK_* flag to effect
- Mode integer — Bitmask of animation options.
- Face integer — Specifies which object face to animate or ALL_SIDES.
- SizeX integer — Horizontal frames (ignored for ROTATE and SCALE).
- SizeY integer — Vertical frames (ignored for ROTATE and SCALE).
- Start float — Start position/frame number (or radians for ROTATE).
- Length float — Specifies the animation duration, in frames (or radians for ROTATE).
- Rate float — Specifies the animation playback rate, in frames per second (must be greater than zero).
Animates a texture on the prim specified by LinkNumber, by setting the texture scale and offset.
Mode is a bitmask of animation options.
Face specifies which object face to animate.
SizeX and SizeY specify the number of horizontal and vertical frames.Start specifes the animation start point.
Length specifies the animation duration.
Rate specifies the animation playback rate.