llSetTextureAnim
Function Syntax
void llSetTextureAnim(
- integer Mode, // Mask of Mode flags.
- integer Face, // Face number or ALL_SIDES.
- integer SizeX, // Horizontal frames (ignored for ROTATE and SCALE).
- integer SizeY, // Vertical frames (ignored for ROTATE and SCALE).
- float Start, // Start position/frame number (or radians for ROTATE).
- float Length, // number of frames to display (or radians for ROTATE).
- float Rate // Frames per second (must not greater than zero).
Animates a texture by setting the texture scale and offset.
Mode is a bitmask of animation options.
Face specifies which object face to animate.
SizeX and SizeY specify the number of horizontal and vertical frames.Start specifes the animation start point.
Length specifies the animation duration.
Rate specifies the animation playback rate.